A note to anyone who emails me: don’t put anything in your subject line like “website proposal” or “domain proposal,” even if it’s correct in context. I get so much spam with subjects like that, that you’re almost certain to be spammed. In fact, if you’re emailing from an address I haven’t already whitelisted, the best subject line is probably, “Hey, this is so-and-so, for real!”
I have a $5/month virtual server at Digital Ocean, which I use for some light work and for an extra location outside my usual networks from which to test connectivity. I noticed recently that they’d increased the RAM and disk space included for that price. It turns out I could have just clicked a button to expand it, but I decided to make a new droplet and move everything to it, since that’s really how you’re supposed to handle the cloud – lean toward spinning up new systems rather than getting attached to the ones you have.
They may be able to make me sign up for their data tracking nonsense to get coupons, but they can’t make me use my real name. (If you know where that’s from, you are a cultured individual.)
I spotted two asparagus spears just poking through the surface in the garden today (April 3rd). I wasn’t expecting it yet, as cold as it’s been, but happened to see one as I was walking by. Considering it’s supposed to get down as low as 18 this week, I’m not sure that’s a good thing. I don’t know how asparagus handles freezing, or whether it will freeze off and then come back when it warms up.
I get an automated eBay notification for Commodore C128s, because sometimes I think it’d be nice to have a real one again, and I’m curious about what people are doing with them. But the prices on them keep going up, and an emulator is a pretty good substitute, so I haven’t bought any yet. The picture below is an example of what they’re going for these days: two completely untested systems, which may not work at all, and have missing keys, have a bid of $116 (including shipping).
I’ve been playing some MULE lately as I work on the design of a new game inspired by it, so I thought I’d do a play-through video.
I recently upgraded Emacs and BBDB, and it stopped working to auto-complete addresses in Gnus. The error turned out to be that it was trying to run bbdb-migrate to update the database, and I wasn’t loading that. So I just needed to add this to my .emacs:
(require 'bbdb-migrate) And do a C-x C-e at the end of that line to execute it. Then the next time I tried to use BBDB by auto-completing an address, it took a few moments to migrate the database, then worked fine.
Another small one that others might be searching for. The upgrade to Org 9.1 included a change to the arguments in org-agenda-time-grid, adding a new one and rearranging them a bit. This was my previous setting (from Bernt Hansen’s config):
(setq org-agenda-time-grid (quote ((daily today remove-match) #("----------------" 0 16 (org-heading t)) (0900 1100 1300 1500 1700)))) And now it’s this:
(setq org-agenda-time-grid (quote ((daily today remove-match) (0900 1100 1300 1500 1700) " " ".
I used ido-mode for completion in org-mode for a long time, based on settings I got from Bernt Hansen’s Org Mode config. Recent changes to Org for version 9 have broken a few things. One is that org used to have its own hook into ido-mode for completion on things like refile tasks, using the variable org-completion-use-ido. That no longer exists. The docs say it can use a completion engine via completing-read, but while researching how to do that, I ran across ivy-mode.
I’ve been playing some Stardew Valley lately. I got it from gog.com for $15, which is the most I’ve spent on a game in a long time. It’s a very well-made game, and even more impressive when you find out it was done by one man. Not many people can code well enough to make a complete game work, and do good graphics, and do good music, etc. Most games are made by teams of people with different skills, and when one skill is missing, it shows.