This the first part in a series of videos on C programming, which will walk the viewer through programming a tic-tac-toe simulator (a program which has the computer play against itself, a la War Games). I will be making it up as I go along, so you’ll get to see how the sausage is made, from designing to debugging. I hope that doesn’t result in too many long pauses as I think about things, or too many times of backing up and starting over, but we’ll see.
This part 1 just goes over some of the tools I use, and how to set up a project in the first place, including the creation of a git and GitLab repository so the project can be shared with others, who can then offer patches or fork it for their own use. Actual design and coding of the program will be coming soon in part 2.